Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
A Witness functions as the eyes of the dwarves' history, a deep lore that they never share with outsiders. The presence of a Witness inspires dwarvish warriors with the knowledge that their deeds (and their deaths) will not go unrecorded. They learn a fighting style deliberately unlike that of their fellows, one designed to turn the vaunted strength of the dwarves against itself. The person of a Witness is considered sacred, and Witnesses are often used as envoys between dwarvish clans.
Special Notes: The presence of this unit inspires own units next to it to deal more damage in combat, though this only applies to units of lower or equal level. The unit has magical attacks, which always have a high chance of hitting an opponent. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.
Advances from: | |
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Advances to: | Dwarvish Annalist |
Cost: | 20 |
HP: | 30 |
Movement: | 5 |
XP: | 32 |
Level: | 1 |
Alignment: | neutral |
ID | Dwarvish Witness |
Abilities: | inspire, inspire_1 |
morningstar impact | 5 - 2 melee | magical | |
bolas impact | 6 - 1 ranged | slows magical |
Resistances: | |
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blade | 40% |
pierce | 30% |
impact | 30% |
fire | 10% |
cold | 10% |
arcane | 10% |
Terrain | Movement Cost | Defense |
---|---|---|
Aldeias: | 1 | 50% |
Cancelar | 1 | 50% |
Continental | 1 | 30% |
Costeiro | 1 | 60% |
Costeiro | 2 | 30% |
Deep Water | 99 | 20% |
Flat | 1 | 30% |
Forest | 1 | 30% |
Frozen | 2 | 30% |
Hills | 1 | 60% |
Impassable | 99 | 50% |
Mountains | 1 | 70% |
Mushroom Grove | 1 | 40% |
Shallow Water | 3 | 20% |
Swamp | 3 | 20% |
Unwalkable | 99 | 20% |